Character Modelling Tutorial Chapter 03 - Creating a Proxy Mesh
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CAD$3
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Christopher Turner
Chapter 03 of Character Modelling Pipeline Tutorial.
In this chapter we begin the creation of our character. Here, we will create a proxy mesh that can be given to a rigger. This will serve as the base for out sculpt.
Enjoy.
Size
1.47 GB
Duration
10 minutes
Resolution
1080p
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