Hi, my name is Christopher Turner and I have been in the games industry for over a decade and I now teach video game development at a couple Toronto colleges. My courses cover everything from introduction to modelling, texturing, scripting, sculpting and even some lighting and rendering. Though, my focus is on character creation. I have started putting together a tutorial that demonstrates my technique for creating realistic characters for video games.
Character Modelling Tutorial Chapter 02 - Collecting Reference
Character Modelling Tutorial Chapter 03 - Creating a Proxy Mesh
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Character Modelling Tutorial Chapter 04 - Refining the Shape
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Character Modelling Tutorial Chapter 05 - The Bony Landmarks
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Character Modelling Tutorial Chapter 06 - Sculpting the Upper Body
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Character Modelling Tutorial Chapter 07 - Sculpting the Lower Body
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Character Modelling Tutorial Chapter 08 - Sculpting the Arms
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